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1. Golden Isis Ship Masteries - in Skill Discussions [original thread]
Not likely to have any anytime soon, due to my decision not to train level 5 drone racial masteries.
- by Sabriz Adoudel - at 2015.11.13 05:12:48
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2. PVP or Level 5 Implants for Training - in Skill Discussions [original thread]
Leaving aside all the off-topic whining from people that want to reduce the risk of careless play, and getting back to advice. The correct answer is to use +5s if and only if you can afford to comfortably replace them, and to price the risk of ...
- by Sabriz Adoudel - at 2015.11.13 05:10:25
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3. Capital ships 5 - is it worth it? - in Skill Discussions [original thread]
It's a low priority, non-useless skill. There are *much* more pressing support skills to get earlier than this one.
- by Sabriz Adoudel - at 2014.08.20 06:31:00
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4. Is it worth training rigging skills to V? - in Skill Discussions [original thread]
Just on the numbers for shield rigs. The baseline penalty is +10% sigrad IIRC. That drops to 5% with the shield rigging skill at 5 (as opposed to 6% at 4). If you are fitting +EHP shield rigs, you are probably fitting 3 (or 2 on T2 ships). So i...
- by Sabriz Adoudel - at 2014.08.03 23:28:00
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5. Explorer to missions or something... - in Skill Discussions [original thread]
Drakes get the job done but are not amazing. I recommend heavy assault cruisers for missions in non-FW lowsec, stealth bombers for the FW-specific missions in FW lowsec, and marauders for highsec missions.
- by Sabriz Adoudel - at 2014.07.01 04:44:00
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6. Looking for help on what to train - in Skill Discussions [original thread]
Drone support skills, and give thought to the painful train that is Heavy Drone Operation 5 and Sentry Drone Operation 5. They are the only weapons system that is Int/Mem, and are (in the present meta) a very powerful weapons system.
- by Sabriz Adoudel - at 2014.06.19 07:02:00
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7. Whats the point in the Margin Trading skill? - in Skill Discussions [original thread]
It is a critical trading skill (although you can get by with 4 for most purposes, or 3 if you want it just for the scam). With MT at 4, I can place an extremely speculative buy order that I do not expect will fill, but that will make me a lot of ...
- by Sabriz Adoudel - at 2014.06.10 02:20:00
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8. Shield Compensation Skills Are Under Powered - in Skill Discussions [original thread]
IIshira wrote: Jeanne-Luise Argenau wrote: IIshira wrote: The skills are pretty much worthless in their current format. They once served a purpose by giving a passive resist bonus to offline active modules. Honestly CCP should have just d...
- by Sabriz Adoudel - at 2014.05.28 06:10:00
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9. Shield Compensation Skills Are Under Powered - in Skill Discussions [original thread]
The skills are actually very, very powerful in their narrow field (which is creating neutralization-proof passive tanks for solo blitzing level 5 security missions). If that niche doesn't intersect with your gameplay - just ignore the skills alto...
- by Sabriz Adoudel - at 2014.05.27 23:54:00
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10. Sensor compensation skills - in Skill Discussions [original thread]
Sable Moran wrote: What the sensor compensation skills do in practice is give a bonus to the sensor strength of the ship you're flying. The higher the strength the more improbable it is the ECM effect will get you. The other thing the sensor st...
- by Sabriz Adoudel - at 2014.05.27 23:39:00
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11. 50 Skill Limit in the skill queue - in Skill Discussions [original thread]
Tau Cabalander wrote: I must be the only one that reads and remembers dev blogs. Dev Blog - More Queue Queue CCP Eris Discordia wrote: The queue The skill training system we came up with allows you to queue skills that will start trai...
- by Sabriz Adoudel - at 2014.05.09 01:29:00
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12. Skill ReseT - in Skill Discussions [original thread]
Nolen Cadmar wrote: My interpertation of what the OP was proposing was this: 1) Skills train nromally. 2) You have the option to "forget" the skill 3) When you "forget" a skill, you DO NOT get the skillpoints back. They are gone forever. My ...
- by Sabriz Adoudel - at 2014.04.28 07:19:00
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13. All Charisma Skills Completed... - in Skill Discussions [original thread]
Doing the Cha skills I consider important myself at the moment, although I am certainly not doing the low return on skillpoint ones (Tycoon 5, Trade 5, Fleet Commander 5, etc). Basically I want wing boosts, will invest in wing command 5 in case I ...
- by Sabriz Adoudel - at 2014.04.28 07:13:00
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14. Newb Skillplan to do Level 4 security missions - in Skill Discussions [original thread]
L3 security missions are the best way to get corp-to-player standings up. You can do this yourself or outsource it. A low skilled BC can handle it. (L4 are better at making credits but worse on the standings per hour played metric.) Faction-to-pl...
- by Sabriz Adoudel - at 2014.04.19 23:08:00
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15. inquiry=skills for t2 invention - in Skill Discussions [original thread]
opey1 canoli wrote: ty again...good discussion and info. i like the idea of stock piling t2 prints while i train up to be full into indy. Many of them are profitable to produce even before you have perfect production skills. In particu...
- by Sabriz Adoudel - at 2014.04.17 03:33:00
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16. Where do you get The Genolution implants? - in Skill Discussions [original thread]
Antisocial Malkavian wrote: There are several on the market at Jita, it was the two 1.5 billion ones that I was looking to get myself but 1.5 bil each is a.) way too much and b.) a target that says please kill me, my head is worth 3 billion l...
- by Sabriz Adoudel - at 2014.04.15 04:16:00
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17. What skills allw me to squeeze cap out of my ship (I armor tank) - in Skill Discussions [original thread]
Dorian Wylde wrote: If you're doing PVE, with the exception of a small handful of mercenary missions, your enemies are doing 2 types of damage, which you will always know ahead of time. The cap drain on the module is simply too much when stan...
- by Sabriz Adoudel - at 2014.04.07 23:58:00
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18. What skills allw me to squeeze cap out of my ship (I armor tank) - in Skill Discussions [original thread]
Lantro wrote: Tau Cabalander wrote: [It uses more capacitor but adapts quicker. Or with less math: This thing leeches ~4x as much cap as a single T2 Hardener on Level V. For what? OK, no stacking penalties with the other hardeners but tha...
- by Sabriz Adoudel - at 2014.04.07 06:56:00
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19. inquiry=skills for t2 invention - in Skill Discussions [original thread]
T2 is much more friendly to low-skilled players than T1 production. (Yes, this is counterintuitive; it is also true; I will explain.) If you want to do more than dabble in T1 production, where margins are razor thin, you need Material Efficiency ...
- by Sabriz Adoudel - at 2014.04.07 06:50:00
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20. Advanced spaceship command - in Skill Discussions [original thread]
This skill should be rolled into Capital Ships IMO.
- by Sabriz Adoudel - at 2014.04.02 01:39:00
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